Mathc initiation/002l
Apparence
Installer et compiler ces fichiers dans votre répertoire de travail.
c00b1.c |
|---|
/* --------------------------------- */
/* save as c00b1.c */
/* --------------------------------- */
#include "x_hfile.h"
#include "fb1.h"
/* --------------------------------- */
int main(void)
{
double M = simpson_dxdydz(f,
x0, x1, LOOP,
y0, y1, LOOP,
z0, z1, LOOP);
clrscrn();
printf(" f : x,y,z -> %s\n\n", feq);
printf(" x1 : y,z -> %s \n", x1eq);
printf(" x0 : y,z -> %s\n\n", x0eq);
printf(" y1 : z -> %s \n", y1eq);
printf(" y0 : z -> %s\n\n", y0eq);
printf(" z1 : -> %s \n", z1eq);
printf(" z0 : -> %s\n\n", z0eq);
printf(" (%s (%s (%s \n", z1eq, y1eq, x1eq);
printf(" A = int( int( int( %s dx dy dz = %.6f\n",feq, M);
printf(" (%s (%s (%s\n\n\n", z0eq, y0eq, x0eq);
printf(" Code Mathematica : \n\n"
" integral (x+z/5) dx dy dz"
" from (y/3) to (y/3+1) from 0 to 5 from 0 to 6 \n\n");
stop();
return 0;
}
/* --------------------------------- */
/* --------------------------------- */
Exemple de sortie écran :
f : x,y,z -> (x+z/5)
x1 : y,z -> y/3+1
x0 : y,z -> y/3
y1 : z -> 6
y0 : z -> 0
z1 : -> 5
z0 : -> 0
(5 (6 (y/3+1
A = int( int( int( (x+z/5) dx dy dz = 60.000000
(0 (0 (y/3
Code Mathematica :
integral (x+z/5) dx dy dz from (y/3) to (y/3+1) from 0 to 5 from 0 to 6
Press return to continue.