|
fa1.h
|
/* ---------------------------------- */
/* save as fa1.h */
/* ---------------------------------- */
#define LOOP 2*50
/* ---------------------------------- */
double f(
double x,
double y,
double z)
{
return( (8-4*y) );
}
char feq[] = "(8-4y)";
/* --------------------------------- */
/* --------------------------------- */
double x1(
double y,
double z)
{
return( (3*z+2));
}
char x1eq[] = "3z+2";
/* --------------------------------- */
double x0(
double y,
double z)
{
return( 3*z );
}
char x0eq[] = "3z ";
/* --------------------------------- */
/* --------------------------------- */
double z1(
double y)
{
return( (3));
}
char z1eq[] = "3";
/* ---------------------------------- */
double z0(
double y)
{
return( (2));
}
char z0eq[] = "2";
/* --------------------------------- */
/* --------------------------------- */
double Y1 = 2.; char y1eq[] = "2";
double Y0 = 0.; char y0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
.
.
.
.
.
.
.
.
.
.
.
.
.
.
|
|
fa2.h
|
/* --------------------------------- */
/* save as fa2.h */
/* --------------------------------- */
#define LOOP 2*50
/* --------------------------------- */
double f(
double x,
double y,
double z)
{
return( (8-4*y) );
}
char feq[] = "8-4*y";
/* --------------------------------- */
/* --------------------------------- */
double X(
double u,
double v,
double w)
{
return( (u+3*w));
}
char Xeq[] = "(u+3w)";
/* --------------------------------- */
double Z(
double u,
double v,
double w)
{
return( (w) );
}
char Zeq[] = "(w)";
/* --------------------------------- */
/* --------------------------------- */
double Y(
double u,
double v,
double w)
{
return( (v/4.));
}
char Yeq[] = "(v/4)";
/* --------------------------------- */
double u1(
double v,
double w)
{
return( 2);
}
char u1eq[] = "2";
/* --------------------------------- */
double u0(
double v,
double w)
{
return( 0);
}
char u0eq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
double w1(
double v)
{
return( 3);
}
char w1eq[] = "3";
/* --------------------------------- */
double w0(
double v)
{
return( 2);
}
char w0eq[] = "2";
/* --------------------------------- */
/* --------------------------------- */
double v1 = 8.; char v1eq[] = "8";
double v0 = 0.; char v0eq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
|
|
fb1.h
|
/* ---------------------------------- */
/* save as fb1.h */
/* ---------------------------------- */
#define LOOP 2*50
/* ---------------------------------- */
double f(
double x,
double y,
double z)
{
return( (x+z/5.) );
}
char feq[] = " (x+z/5)";
/* --------------------------------- */
/* --------------------------------- */
double x1(
double y,
double z)
{
return( (y/3.+1));
}
char x1eq[] = "y/3+1";
/* --------------------------------- */
double x0(
double y,
double z)
{
return( y/3. );
}
char x0eq[] = "y/3 ";
/* --------------------------------- */
/* --------------------------------- */
double y1(
double y)
{
return( (6));
}
char y1eq[] = "6";
/* ---------------------------------- */
double y0(
double y)
{
return( (0));
}
char y0eq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
double z1 = 5.; char z1eq[] = "5";
double z0 = 0.; char z0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
.
.
.
.
.
.
.
.
.
.
.
.
.
.
|
|
fb2.h
|
/* --------------------------------- */
/* save as fb2.h */
/* --------------------------------- */
#define LOOP 2*50
/* --------------------------------- */
double f(
double x,
double y,
double z)
{
return( (x+z/5) );
}
char feq[] = "x+z/5";
/* --------------------------------- */
/* --------------------------------- */
double X(
double u,
double v,
double w)
{
return( (u+v));
}
char Xeq[] = "(u+v)";
/* --------------------------------- */
double Y(
double u,
double v,
double w)
{
return( (3*v));
}
char Yeq[] = "(3 v)";
/* --------------------------------- */
double Z(
double u,
double v,
double w)
{
return( (5*w) );
}
char Zeq[] = "(5 w)";
/* --------------------------------- */
/* --------------------------------- */
double u1(
double v,
double w)
{
return( 1);
}
char u1eq[] = "1";
/* --------------------------------- */
double u0(
double v,
double w)
{
return( 0);
}
char u0eq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
double v1(
double w)
{
return( 2);
}
char v1eq[] = "2";
/* --------------------------------- */
double v0(
double w)
{
return( 0);
}
char v0eq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
double w1 = 1.; char w1eq[] = "1";
double w0 = 0.; char w0eq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
|
|
fc1.h
|
/* ---------------------------------- */
/* save as fc1.h */
/* ---------------------------------- */
#define LOOP 2*50
/* ---------------------------------- */
double f(
double x,
double y,
double z)
{
return( (y+z/5.) );
}
char feq[] = " (y+z/5)";
/* --------------------------------- */
/* --------------------------------- */
double Y1(
double x,
double z)
{
return( (x/3.+1));
}
char y1eq[] = "x/3+1";
/* --------------------------------- */
double Y0(
double x,
double z)
{
return( x/3. );
}
char y0eq[] = "x/3 ";
/* --------------------------------- */
/* --------------------------------- */
double x1(
double z)
{
return( (6));
}
char x1eq[] = "6";
/* ---------------------------------- */
double x0(
double z)
{
return( (0));
}
char x0eq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
double z1 = 5.; char z1eq[] = "5";
double z0 = 0.; char z0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
.
.
.
.
.
.
.
.
.
.
.
.
.
.
|
|
fc2.h
|
/* --------------------------------- */
/* save as fc2.h */
/* --------------------------------- */
#define LOOP 2*50
/* --------------------------------- */
double f(
double x,
double y,
double z)
{
return( (y+z/5) );
}
char feq[] = "y+z/5";
/* --------------------------------- */
/* --------------------------------- */
double Y(
double u,
double v,
double w)
{
return( (u+v));
}
char Xeq[] = "(u+v)";
/* --------------------------------- */
double X(
double u,
double v,
double w)
{
return( (3*v));
}
char Yeq[] = "(3 v)";
/* --------------------------------- */
double Z(
double u,
double v,
double w)
{
return( (5*w) );
}
char Zeq[] = "(5 w)";
/* --------------------------------- */
/* --------------------------------- */
double v1(
double u,
double w)
{
return( 2);
}
char v1eq[] = "2";
/* --------------------------------- */
double v0(
double u,
double w)
{
return( 0);
}
char v0eq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
double u1(
double w)
{
return( 1);
}
char u1eq[] = "1";
/* --------------------------------- */
double u0(
double w)
{
return( 0);
}
char u0eq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
double w1 = 1.; char w1eq[] = "1";
double w0 = 0.; char w0eq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
|
|
fd1.h
|
/* ---------------------------------- */
/* save as fd1.h */
/* ---------------------------------- */
#define LOOP 2*50
/* ---------------------------------- */
double f(
double x,
double y,
double z)
{
return( (y+x/5.) );
}
char feq[] = " (y+x/5)";
/* --------------------------------- */
/* --------------------------------- */
double Y1(
double x,
double z)
{
return( (z/3.+1));
}
char y1eq[] = "z/3+1";
/* --------------------------------- */
double Y0(
double x,
double z)
{
return( z/3. );
}
char y0eq[] = "z/3 ";
/* --------------------------------- */
/* --------------------------------- */
double z1(
double z)
{
return( (6));
}
char z1eq[] = "6";
/* ---------------------------------- */
double z0(
double z)
{
return( (0));
}
char z0eq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
double x1 = 5.; char x1eq[] = "5";
double x0 = 0.; char x0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
.
.
.
.
.
.
.
.
.
.
.
.
.
.
|
|
fd2.h
|
/* --------------------------------- */
/* save as fd2.h */
/* --------------------------------- */
#define LOOP 2*50
/* --------------------------------- */
double f(
double x,
double y,
double z)
{
return( (y+x/5) );
}
char feq[] = "y+x/5";
/* --------------------------------- */
/* --------------------------------- */
double Y(
double u,
double v,
double w)
{
return( (u+v));
}
char Yeq[] = "(u+v)";
/* --------------------------------- */
double Z(
double u,
double v,
double w)
{
return( (3*v));
}
char Zeq[] = "(3 v)";
/* --------------------------------- */
double X(
double u,
double v,
double w)
{
return( (5*w) );
}
char Xeq[] = "(5 w)";
/* --------------------------------- */
/* --------------------------------- */
double v1(
double u,
double w)
{
return( 2);
}
char v1eq[] = "2";
/* --------------------------------- */
double v0(
double u,
double w)
{
return( 0);
}
char v0eq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
double w1(
double u)
{
return( 1);
}
char w1eq[] = "1";
/* --------------------------------- */
double w0(
double u)
{
return( 0);
}
char w0eq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
double u1 = 1.; char u1eq[] = "1";
double u0 = 0.; char u0eq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
|
|
fe1.h
|
/* ---------------------------------- */
/* save as fe1.h */
/* ---------------------------------- */
#define LOOP 2*50
/* ---------------------------------- */
double f(
double x,
double y,
double z)
{
return( (z+x/5.) );
}
char feq[] = " (z+x/5)";
/* --------------------------------- */
/* --------------------------------- */
double z1(
double x,
double y)
{
return( (y/3.+1));
}
char z1eq[] = "y/3+1";
/* --------------------------------- */
double z0(
double x,
double y)
{
return( y/3. );
}
char z0eq[] = "y/3 ";
/* --------------------------------- */
/* --------------------------------- */
double y1(
double x)
{
return( (6));
}
char y1eq[] = "6";
/* ---------------------------------- */
double y0(
double x)
{
return( (0));
}
char y0eq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
double x1 = 5.; char x1eq[] = "5";
double x0 = 0.; char x0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
.
.
.
.
.
.
.
.
.
.
.
.
.
.
|
|
fe2.h
|
/* --------------------------------- */
/* save as fe2.h */
/* --------------------------------- */
#define LOOP 2*50
/* --------------------------------- */
double f(
double x,
double y,
double z)
{
return( (z+x/5) );
}
char feq[] = "z+x/5";
/* --------------------------------- */
/* --------------------------------- */
double Z(
double u,
double v,
double w)
{
return( (u+v) );
}
char Zeq[] = "(u+v)";
/* --------------------------------- */
double Y(
double u,
double v,
double w)
{
return( (3*v));
}
char Yeq[] = "(3 v)";
/* --------------------------------- */
double X(
double u,
double v,
double w)
{
return( (5*w));
}
char Xeq[] = "(5 w)";
/* --------------------------------- */
/* --------------------------------- */
double w1(
double u,
double v)
{
return( 1);
}
char w1eq[] = "1";
/* --------------------------------- */
double w0(
double u,
double v)
{
return( 0);
}
char w0eq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
double v1(
double u)
{
return( 2);
}
char v1eq[] = "2";
/* --------------------------------- */
double v0(
double u)
{
return( 0);
}
char v0eq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
double u1 = 1.; char u1eq[] = "1";
double u0 = 0.; char u0eq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
|
|
ff1.h
|
/* ---------------------------------- */
/* save as ff1.h */
/* ---------------------------------- */
#define LOOP 2*50
/* ---------------------------------- */
double f(
double x,
double y,
double z)
{
return( (z+y/5.) );
}
char feq[] = " (z+y/5)";
/* --------------------------------- */
/* --------------------------------- */
double z1(
double x,
double y)
{
return( (x/3.+1));
}
char z1eq[] = "x/3+1";
/* --------------------------------- */
double z0(
double x,
double y)
{
return( x/3. );
}
char z0eq[] = "x/3 ";
/* --------------------------------- */
/* --------------------------------- */
double x1(
double y)
{
return( (6));
}
char x1eq[] = "6";
/* ---------------------------------- */
double x0(
double y)
{
return( (0));
}
char x0eq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
double Y1 = 5.; char y1eq[] = "5";
double Y0 = 0.; char y0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
.
.
.
.
.
.
.
.
.
.
.
.
.
.
|
|
ff2.h
|
/* --------------------------------- */
/* save as ff2.h */
/* --------------------------------- */
#define LOOP 2*50
/* --------------------------------- */
double f(
double x,
double y,
double z)
{
return( (z+y/5) );
}
char feq[] = "z+y/5";
/* --------------------------------- */
/* --------------------------------- */
double Z(
double u,
double v,
double w)
{
return( (u+v) );
}
char Zeq[] = "(u+v)";
/* --------------------------------- */
double X(
double u,
double v,
double w)
{
return( (3*v));
}
char Xeq[] = "(3 v)";
/* --------------------------------- */
double Y(
double u,
double v,
double w)
{
return( (5*w));
}
char Yeq[] = "(5 w)";
/* --------------------------------- */
/* --------------------------------- */
double w1(
double u,
double v)
{
return( 1);
}
char w1eq[] = "1";
/* --------------------------------- */
double w0(
double u,
double v)
{
return( 0);
}
char w0eq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
double u1(
double w)
{
return( 1);
}
char u1eq[] = "1";
/* --------------------------------- */
double u0(
double w)
{
return( 0);
}
char u0eq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
double v1 = 2.; char v1eq[] = "2";
double v0 = 0.; char v0eq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
|
|
|