Sommaire
Installer ce fichier dans votre répertoire de travail.
Texte de la légende
|
fb2.h
|
/* --------------------------------- */
/* save as fb2.h */
/* --------------------------------- */
#define LOOP 2*50
/* --------------------------------- */
double f(
double x,
double y,
double z)
{
return( (z) );
}
char feq[] = "(z)";
/* --------------------------------- */
/* --------------------------------- */
double X(
double a,
double b,
double r)
{
return( (r*sin(b)*cos(a)));
}
char Xeq[] = "(r*sin(b)*cos(a))";
/* --------------------------------- */
double Y(
double a,
double b,
double r)
{
return( (r*sin(b)*sin(a)));
}
char Yeq[] = "(r*sin(b)*sin(a))";
/* --------------------------------- */
double Z(
double a,
double b,
double r)
{
return( (r*cos(b)));
}
char Zeq[] = "(r*cos(b))";
/* ---------------------------------- */
/* --------------------------------- */
double r1(
double a,
double b)
{
return( 1);
}
char r1eq[] = "1";
/* ---------------------------------- */
double r0(
double a,
double b)
{
return( 0.);
}
char r0eq[] = "0";
/* ---------------------------------- */
/* --------------------------------- */
double b1(
double a)
{
return( PI/2.);
}
char b1eq[] = "PI/2";
/* ---------------------------------- */
double b0(
double a)
{
return( 0.);
}
char b0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
double a1 = 2*PI; char a1eq[] = "2*Pi";
double a0 = 0.; char a0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
|
|
fc2.h
|
/* --------------------------------- */
/* save as fc2.h */
/* --------------------------------- */
#define LOOP 2*50
/* --------------------------------- */
double f(
double x,
double y,
double z)
{
return( (z) );
}
char feq[] = "(z)";
/* --------------------------------- */
/* --------------------------------- */
double X(
double a,
double b,
double r)
{
return( (r*sin(b)*cos(a)));
}
char Xeq[] = "(r*sin(b)*cos(a))";
/* --------------------------------- */
double Y(
double a,
double b,
double r)
{
return( (r*sin(b)*sin(a)));
}
char Yeq[] = "(r*sin(b)*sin(a))";
/* --------------------------------- */
double Z(
double a,
double b,
double r)
{
return( (r*cos(b)));
}
char Zeq[] = "(r*cos(b))";
/* ---------------------------------- */
/* --------------------------------- */
double r1(
double a,
double b)
{
return( 1);
}
char r1eq[] = "1";
/* ---------------------------------- */
double r0(
double a,
double b)
{
return( 0.);
}
char r0eq[] = "0";
/* ---------------------------------- */
/* --------------------------------- */
double a1(
double b)
{
return( 2*PI);
}
char a1eq[] = "2 PI";
/* ---------------------------------- */
double a0(
double b)
{
return( 0.);
}
char a0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
double b1 = PI/2.; char b1eq[] = "PI/2";
double b0 = 0.; char b0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
|
|
fd2.h
|
/* --------------------------------- */
/* save as fd2.h */
/* --------------------------------- */
#define LOOP 2*50
/* --------------------------------- */
double f(
double x,
double y,
double z)
{
return( (z) );
}
char feq[] = "(z)";
/* --------------------------------- */
/* --------------------------------- */
double X(
double a,
double b,
double r)
{
return( (r*sin(b)*cos(a)));
}
char Xeq[] = "(r*sin(b)*cos(a))";
/* --------------------------------- */
double Y(
double a,
double b,
double r)
{
return( (r*sin(b)*sin(a)));
}
char Yeq[] = "(r*sin(b)*sin(a))";
/* --------------------------------- */
double Z(
double a,
double b,
double r)
{
return( (r*cos(b)));
}
char Zeq[] = "(r*cos(b))";
/* ---------------------------------- */
/* --------------------------------- */
double b1(
double a,
double r)
{
return( PI/2.);
}
char b1eq[] = "PI/2";
/* ---------------------------------- */
double b0(
double a,
double r)
{
return( 0.);
}
char b0eq[] = "0";
/* ---------------------------------- */
/* --------------------------------- */
double r1(
double a)
{
return( 1);
}
char r1eq[] = "1";
/* ---------------------------------- */
double r0(
double a)
{
return( 0.);
}
char r0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
double a1 = 2*PI; char a1eq[] = "2*Pi";
double a0 = 0.; char a0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
|
|
fe2.h
|
/* --------------------------------- */
/* save as fe2.h */
/* --------------------------------- */
#define LOOP 2*50
/* --------------------------------- */
double f(
double x,
double y,
double z)
{
return( (z) );
}
char feq[] = "(z)";
/* --------------------------------- */
/* --------------------------------- */
double X(
double a,
double b,
double r)
{
return( (r*sin(b)*cos(a)));
}
char Xeq[] = "(r*sin(b)*cos(a))";
/* --------------------------------- */
double Y(
double a,
double b,
double r)
{
return( (r*sin(b)*sin(a)));
}
char Yeq[] = "(r*sin(b)*sin(a))";
/* --------------------------------- */
double Z(
double a,
double b,
double r)
{
return( (r*cos(b)));
}
char Zeq[] = "(r*cos(b))";
/* ---------------------------------- */
/* --------------------------------- */
double b1(
double a,
double r)
{
return( PI/2.);
}
char b1eq[] = "PI/2";
/* ---------------------------------- */
double b0(
double a,
double r)
{
return( 0.);
}
char b0eq[] = "0";
/* ---------------------------------- */
/* --------------------------------- */
double a1(
double r)
{
return( 2*PI);
}
char a1eq[] = "2PI";
/* ---------------------------------- */
double a0(
double r)
{
return( 0.);
}
char a0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
double r1 = 1; char r1eq[] = "1";
double r0 = 0; char r0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
|
|
ff2.h
|
/* --------------------------------- */
/* save as ff2.h */
/* --------------------------------- */
#define LOOP 2*50
/* --------------------------------- */
double f(
double x,
double y,
double z)
{
return( (z) );
}
char feq[] = "(z)";
/* --------------------------------- */
/* --------------------------------- */
double X(
double a,
double b,
double r)
{
return( (r*sin(b)*cos(a)));
}
char Xeq[] = "(r*sin(b)*cos(a))";
/* --------------------------------- */
double Y(
double a,
double b,
double r)
{
return( (r*sin(b)*sin(a)));
}
char Yeq[] = "(r*sin(b)*sin(a))";
/* --------------------------------- */
double Z(
double a,
double b,
double r)
{
return( (r*cos(b)));
}
char Zeq[] = "(r*cos(b))";
/* ---------------------------------- */
/* --------------------------------- */
double a1(
double b,
double r)
{
return( 2*PI);
}
char a1eq[] = "2PI";
/* ---------------------------------- */
double a0(
double b,
double r)
{
return( 0.);
}
char a0eq[] = "0";
/* ---------------------------------- */
/* --------------------------------- */
double b1(
double r)
{
return( PI/2.);
}
char b1eq[] = "PI/2";
/* ---------------------------------- */
double b0(
double r)
{
return( 0.);
}
char b0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
double r1 = 1; char r1eq[] = "1";
double r0 = 0; char r0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
|
|
fg2.h
|
/* --------------------------------- */
/* save as fg2.h */
/* --------------------------------- */
#define LOOP 2*50
/* --------------------------------- */
double f(
double x,
double y,
double z)
{
return( (z) );
}
char feq[] = "(z)";
/* --------------------------------- */
/* --------------------------------- */
double X(
double a,
double b,
double r)
{
return( (r*sin(b)*cos(a)));
}
char Xeq[] = "(r*sin(b)*cos(a))";
/* --------------------------------- */
double Y(
double a,
double b,
double r)
{
return( (r*sin(b)*sin(a)));
}
char Yeq[] = "(r*sin(b)*sin(a))";
/* --------------------------------- */
double Z(
double a,
double b,
double r)
{
return( (r*cos(b)));
}
char Zeq[] = "(r*cos(b))";
/* ---------------------------------- */
/* --------------------------------- */
double a1(
double b,
double r)
{
return( 2*PI);
}
char a1eq[] = "2PI";
/* ---------------------------------- */
double a0(
double b,
double r)
{
return( 0.);
}
char a0eq[] = "0";
/* ---------------------------------- */
/* --------------------------------- */
double r1(
double b)
{
return( 1);
}
char r1eq[] = "1";
/* ---------------------------------- */
double r0(
double b)
{
return( 0.);
}
char r0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
double b1 = PI/2.; char b1eq[] = "PI/2";
double b0 = 0; char b0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
|
}
|