Mathc initiation/004o
Apparence
Installer et compiler ces fichiers dans votre répertoire de travail.
c0b1.c |
|---|
/* --------------------------------- */
/* save as c0b1.c */
/* --------------------------------- */
#include "x_afile.h"
#include "fb.h"
/* --------------------------------- */
int main(void)
{
double M = simpson_dzdydx(f,
z0, z1, LOOP,
y0, y1, LOOP,
x0, x1, LOOP);
clrscrn();
printf(" f : x,y,z -> %s\n\n", feq);
printf(" z1 : x,y -> %s \n", z1eq);
printf(" z0 : x,y -> %s\n\n", z0eq);
printf(" y1 : x -> %s \n", y1eq);
printf(" y0 : x -> %s\n\n", y0eq);
printf(" x1 : -> %s \n", x1eq);
printf(" x0 : -> %s\n\n", x0eq);
printf(" (%+.1f (%s (%s \n", x1, y1eq, z1eq);
printf(" A = int( int( int( %s dz dy dx = %.6f\n",feq, M);
printf(" (%+.1f (%s (%s\n\n\n", x0, y0eq, z0eq);
printf(" Code Mathematica : \n\n"
" integral 1 dz dy dx from (-cos(x)*sin(y) - 4) to"
" (+cos(x)*sin(y) + 4) from -0 to 3 from -0 to 3\n\n\n");
stop();
return 0;
}
/* --------------------------------- */
/* --------------------------------- */
Exemple de sortie écran :
f : x,y,z -> 1
z1 : x,y -> (+cos(x)*sin(y) + 4)
z0 : x,y -> (+cos(x)*sin(y) - 4)
y1 : x -> +3
y0 : x -> -0
x1 : -> +3
x0 : -> -0
(+3.0 (+3 ((+cos(x)*sin(y) + 4)
A = int( int( int( 1 dz dy dx = 72.000000
(-0.0 (-0 ((+cos(x)*sin(y) - 4)
Code Mathematica :
integral 1 dz dy dx from (-cos(x)*sin(y) - 4) to (+cos(x)*sin(y) + 4) from -0 to 3 from -0 to 3
Press return to continue.