Mathc initiation/a17
Apparence
Installer et compiler ce fichier dans votre répertoire de travail.
c00a.c |
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/* ------------------------------------ */
/* Save as : c00a.c */
/* ------------------------------------ */
#include "w_a.h"
/* ------------------------------------ */
int main(void)
{
nb_Z a;
clrscrn();
a = i_Z(-.125, .546);
printf(" (");p_Z(a,S3,P4,S3,P4);printf(")**0 = ");
p_Z(pow_Z(0,a),S3,P6,S3,P6);printf("\n\n");
printf(" (");p_Z(a,S3,P4,S3,P4);printf(")**1 = ");
p_Z(pow_Z(1,a),S3,P6,S3,P6);printf("\n\n");
printf(" (");p_Z(a,S3,P4,S3,P4);printf(")**2 = ");
p_Z(pow_Z(2,a),S3,P6,S3,P6);printf("\n\n");
printf(" (");p_Z(a,S3,P4,S3,P4);printf(")**3 = ");
p_Z(pow_Z(3,a),S3,P6,S3,P6);printf("\n\n");
stop();
return 0;
}
/* ------------------------------------ */
/* ------------------------------------ */
Exemple de sortie écran :
(-0.1250+0.5460i )**0 = +1.000000+0.000000i
(-0.1250+0.5460i )**1 = -0.125000+0.546000i
(-0.1250+0.5460i )**2 = -0.282491-0.136500i
(-0.1250+0.5460i )**3 = +0.109840-0.137178i
Press return to continue.
# --------------------------------
# Copy/Past into the octave window
#
x = power(-0.1250+0.5460i, 0 )
x = power(-0.1250+0.5460i, 1 )
x = power(-0.1250+0.5460i, 2 )
x = power(-0.1250+0.5460i, 3 )
#