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Texte de la légende
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fb1.h
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/* --------------------------------- */
/* save as fb1.h */
/* --------------------------------- */
#define LOOP 2*100
/* --------------------------------- */
double f(
double a,
double b,
double r)
{
return( (r*cos(b)));
}
char feq[] = "(r cos(b))";
/* ---------------------------------- */
/* --------------------------------- */
double r1(
double a,
double b)
{
return( 1);
}
char r1eq[] = "1";
/* ---------------------------------- */
double r0(
double a,
double b)
{
return( 0.);
}
char r0eq[] = "0";
/* ---------------------------------- */
/* --------------------------------- */
double b1(
double a)
{
return( PI/2.);
}
char b1eq[] = "PI/2";
/* ---------------------------------- */
double b0(
double a)
{
return( 0.);
}
char b0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
double a1 = 2*PI; char a1eq[] = "2*Pi";
double a0 = 0.; char a0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
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fc1.h
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/* --------------------------------- */
/* save as fc1.h */
/* --------------------------------- */
#define LOOP 2*100
/* --------------------------------- */
double f(
double a,
double b,
double r)
{
return( (r*cos(b)));
}
char feq[] = "(r cos(b))";
/* ---------------------------------- */
/* --------------------------------- */
double r1(
double a,
double b)
{
return( 1);
}
char r1eq[] = "1";
/* ---------------------------------- */
double r0(
double a,
double b)
{
return( 0.);
}
char r0eq[] = "0";
/* ---------------------------------- */
/* --------------------------------- */
double a1(
double b)
{
return( 2*PI);
}
char a1eq[] = "2 PI";
/* ---------------------------------- */
double a0(
double b)
{
return( 0.);
}
char a0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
double b1 = PI/2.; char b1eq[] = "PI/2";
double b0 = 0.; char b0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
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fd1.h
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/* --------------------------------- */
/* save as fd1.h */
/* --------------------------------- */
#define LOOP 2*100
/* --------------------------------- */
double f(
double a,
double b,
double r)
{
return( (r*cos(b)));
}
char feq[] = "(r cos(b))";
/* ---------------------------------- */
/* --------------------------------- */
double b1(
double a,
double r)
{
return( PI/2.);
}
char b1eq[] = "PI/2";
/* ---------------------------------- */
double b0(
double a,
double r)
{
return( 0.);
}
char b0eq[] = "0";
/* ---------------------------------- */
/* --------------------------------- */
double r1(
double a)
{
return( 1);
}
char r1eq[] = "1";
/* ---------------------------------- */
double r0(
double a)
{
return( 0.);
}
char r0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
double a1 = 2*PI; char a1eq[] = "2*Pi";
double a0 = 0.; char a0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
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fe1.h
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/* --------------------------------- */
/* save as fe1.h */
/* --------------------------------- */
#define LOOP 2*100
/* --------------------------------- */
double f(
double a,
double b,
double r)
{
return( (r*cos(b)));
}
char feq[] = "(r cos(b))";
/* ---------------------------------- */
/* --------------------------------- */
double b1(
double a,
double r)
{
return( PI/2.);
}
char b1eq[] = "PI/2";
/* ---------------------------------- */
double b0(
double a,
double r)
{
return( 0.);
}
char b0eq[] = "0";
/* ---------------------------------- */
/* --------------------------------- */
double a1(
double r)
{
return( 2*PI);
}
char a1eq[] = "2PI";
/* ---------------------------------- */
double a0(
double r)
{
return( 0.);
}
char a0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
double r1 = 1; char r1eq[] = "1";
double r0 = 0; char r0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
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ff1.h
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/* --------------------------------- */
/* save as ff1.h */
/* --------------------------------- */
#define LOOP 2*100
/* --------------------------------- */
double f(
double a,
double b,
double r)
{
return( (r*cos(b)));
}
char feq[] = "(r cos(b))";
/* ---------------------------------- */
/* --------------------------------- */
double a1(
double b,
double r)
{
return( 2*PI);
}
char a1eq[] = "2PI";
/* ---------------------------------- */
double a0(
double b,
double r)
{
return( 0.);
}
char a0eq[] = "0";
/* ---------------------------------- */
/* --------------------------------- */
double b1(
double r)
{
return( PI/2.);
}
char b1eq[] = "PI/2";
/* ---------------------------------- */
double b0(
double r)
{
return( 0.);
}
char b0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
double r1 = 1; char r1eq[] = "1";
double r0 = 0; char r0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
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fg1.h
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/* --------------------------------- */
/* save as fg1.h */
/* --------------------------------- */
#define LOOP 2*100
/* --------------------------------- */
double f(
double a,
double b,
double r)
{
return( (r*cos(b)));
}
char feq[] = "(r cos(b))";
/* ---------------------------------- */
/* --------------------------------- */
double a1(
double b,
double r)
{
return( 2*PI);
}
char a1eq[] = "2PI";
/* ---------------------------------- */
double a0(
double b,
double r)
{
return( 0.);
}
char a0eq[] = "0";
/* ---------------------------------- */
/* --------------------------------- */
double r1(
double b)
{
return( 1);
}
char r1eq[] = "1";
/* ---------------------------------- */
double r0(
double b)
{
return( 0.);
}
char r0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
double b1 = PI/2.; char b1eq[] = "PI/2";
double b0 = 0; char b0eq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
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}
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