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Texte de la légende
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fa.h
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/* --------------------------------- */
/* save as fa.h */
/* --------------------------------- */
#define LOOP 2*100
/* --------------------------------- */
double M(
double x,
double y,
double z)
{
return( (3*z*y) );
}
char Meq[] = "+ 3*z*y";
/* --------------------------------- */
double N(
double x,
double y,
double z)
{
return( (4*x) );
}
char Neq[] = "+ 4*x";
/* --------------------------------- */
double P(
double x,
double y,
double z)
{
return( (2*y*x) );
}
char Peq[] = " + 2*y*x";
/* --------------------------------- */
/* --------------------------------- */
double f(
double x,
double y)
{
return( (9-x*x-y*y) );
}
char feq[] = "9-x**2-y**2";
/* --------------------------------- */
/* --------------------------------- */
double x1(
double y)
{
return( sqrt(9-y*y) );
}
char x1eq[] = "+sqrt(9-y**2)";
/* --------------------------------- */
double x0(
double y)
{
return( -sqrt(9-y*y) );
}
char x0eq[] = "-sqrt(9-y**2)";
/* --------------------------------- */
/* ---------------------------------- */
double Y1 = +3.; char y1eq[] = "+3";
double Y0 = -3.; char y0eq[] = "-3";
/* ---------------------------------- */
/* --------------------------------- */
double g(
double t)
{
return( 3*cos(t));
}
char geq[] = " 3*cos(t)";
/* --------------------------------- */
double h(
double t)
{
return( 3*sin(t));
}
char heq[] = " 3*sin(t)";
/* --------------------------------- */
double k(
double t)
{
return( 0);
}
char keq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
double b = 2*PI; char beq[] = "2*PI";
double a = 0.; char aeq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
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fa3.h
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/* --------------------------------- */
/* save as fa3.h */
/* --------------------------------- */
#define LOOP 2*300
/* --------------------------------- */
double M(
double x,
double y,
double z)
{
return( (3*z*y) );
}
char Meq[] = "+ 3*z*y";
/* --------------------------------- */
double N(
double x,
double y,
double z)
{
return( (4*x) );
}
char Neq[] = "+ 4*x";
/* --------------------------------- */
double P(
double x,
double y,
double z)
{
return( (2*y*x) );
}
char Peq[] = " + 2*y*x";
/* --------------------------------- */
/* --------------------------------- */
double f(
double x,
double y)
{
return( (9-x*x-y*y) );
}
char feq[] = "9-x**2-y**2";
/* --------------------------------- */
/* --------------------------------- */
double y1(
double x)
{
return( sqrt(9-x*x) );
}
char y1eq[] = "+sqrt(9-x**2)";
/* --------------------------------- */
double y0(
double x)
{
return( -sqrt(9-x*x) );
}
char y0eq[] = "-sqrt(9-x**2)";
/* --------------------------------- */
/* ---------------------------------- */
double x1 = +3.; char x1eq[] = "+3";
double x0 = -3.; char x0eq[] = "-3";
/* ---------------------------------- */
/* --------------------------------- */
double g(
double t)
{
return( 3*cos(t));
}
char geq[] = " 3*cos(t)";
/* --------------------------------- */
double h(
double t)
{
return( 3*sin(t));
}
char heq[] = " 3*sin(t)";
/* --------------------------------- */
double k(
double t)
{
return( 0);
}
char keq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
double b = 2*PI; char beq[] = "2*PI";
double a = 0.; char aeq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
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fb.h
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/* --------------------------------- */
/* save as fb.h */
/* --------------------------------- */
#define LOOP 2*100
/* --------------------------------- */
double M(
double x,
double y,
double z)
{
return( (2*y) );
}
char Meq[] = "+ 2*y";
/* --------------------------------- */
double N(
double x,
double y,
double z)
{
return( (cos(z)*x) );
}
char Neq[] = "+ cos(z)*x";
/* --------------------------------- */
double P(
double x,
double y,
double z)
{
return( -(sin(x)*y) );
}
char Peq[] = " - sin(x)*y";
/* --------------------------------- */
/* --------------------------------- */
double f(
double x,
double y)
{
return( (4-x*x-y*y) );
}
char feq[] = "4-x**2-y**2";
/* --------------------------------- */
/* --------------------------------- */
double x1(
double y)
{
return( sqrt(4-y*y) );
}
char x1eq[] = "+sqrt(4-y**2)";
/* --------------------------------- */
double x0(
double y)
{
return( -sqrt(4-y*y) );
}
char x0eq[] = "-sqrt(4-y**2)";
/* --------------------------------- */
/* ---------------------------------- */
double Y1 = +2.; char y1eq[] = "+2";
double Y0 = -2.; char y0eq[] = "-2";
/* ---------------------------------- */
/* --------------------------------- */
double g(
double t)
{
return( 2*cos(t));
}
char geq[] = " 2*cos(t)";
/* --------------------------------- */
double h(
double t)
{
return( 2*sin(t));
}
char heq[] = " 2*sin(t)";
/* --------------------------------- */
double k(
double t)
{
return( 0);
}
char keq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
double b = 2*PI; char beq[] = "2*PI";
double a = 0.; char aeq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
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fb3.h
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/* --------------------------------- */
/* save as fb3.h */
/* --------------------------------- */
#define LOOP 2*100
/* --------------------------------- */
double M(
double x,
double y,
double z)
{
return( (2*y) );
}
char Meq[] = "+ 2*y";
/* --------------------------------- */
double N(
double x,
double y,
double z)
{
return( (cos(z)*x) );
}
char Neq[] = "+ cos(z)*x";
/* --------------------------------- */
double P(
double x,
double y,
double z)
{
return( -(sin(x)*y) );
}
char Peq[] = " - sin(x)*y";
/* --------------------------------- */
/* --------------------------------- */
double f(
double x,
double y)
{
return( (4-x*x-y*y) );
}
char feq[] = "4-x**2-y**2";
/* --------------------------------- */
/* --------------------------------- */
double y1(
double y)
{
return( sqrt(4-y*y) );
}
char y1eq[] = "+sqrt(4-y**2)";
/* --------------------------------- */
double y0(
double y)
{
return( -sqrt(4-y*y) );
}
char y0eq[] = "-sqrt(4-y**2)";
/* --------------------------------- */
/* ---------------------------------- */
double x1 = +2.; char x1eq[] = "+2";
double x0 = -2.; char x0eq[] = "-2";
/* ---------------------------------- */
/* --------------------------------- */
double g(
double t)
{
return( 2*cos(t));
}
char geq[] = " 2*cos(t)";
/* --------------------------------- */
double h(
double t)
{
return( 2*sin(t));
}
char heq[] = " 2*sin(t)";
/* --------------------------------- */
double k(
double t)
{
return( 0);
}
char keq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
double b = 2*PI; char beq[] = "2*PI";
double a = 0.; char aeq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
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