Mathc matrices/a109
Apparence
Installer et compiler ces fichiers dans votre répertoire de travail.
c00f.c |
|---|
/* ------------------------------------ */
/* Save as: c00f.c */
/* ------------------------------------ */
#include "v_a.h"
/* ------------------------------------ */
#define RA R3
#define CA C3
#define Cb C3
/* ------------------------------------ */
int main(void)
{
double at[RA*CA]={
+10, -150, -148,
+207, -215, +997,
-858, +803, +289
};
double **A = ca_A_mR(at, i_mR(RA,CA));
double **b = eye_mR( i_mR(RA,Cb));
double **Ab = c_A_b_Ab_mR(A,b, i_Abr_Ac_bc_mR(RA,CA,Cb));
double **invA = i_mR(RA,CA);
clrscrn();
printf(" A:");
p_mR(A, S8,P2,C6);
printf(" b: ID:");
p_mR(b, S8,P2,C6);
printf(" Ab:");
p_mR(Ab, S8,P2,C6);
printf(" gj_TP_mR(Ab):");
pE_mR(gj_TP_mR(Ab), S12,P4,C6);;
stop();
clrscrn();
printf(" Copy/Paste into the octave window.\n\n");
p_Octave_mR(A,"A",P0);
printf("format short e\n");
printf(" inv(A)\n\n");
printf(" invA: c_Inv_A_mR(Ab,invA);");
c_Inv_A_mR(Ab,invA);
pE_mR(invA, S12,P4,C6);
stop();
f_mR(invA);
f_mR(Ab);
f_mR(b);
f_mR(A);
return 0;
}
/* ------------------------------------ */
/* ------------------------------------ */
Utiliser la fonction gj_TP_mR(Ab); pour inverser une matrice.
Exemple de sortie écran :
A:
+10.00 -150.00 -148.00
+207.00 -215.00 +997.00
-858.00 +803.00 +289.00
b: ID:
+1.00 +0.00 +0.00
+0.00 +1.00 +0.00
+0.00 +0.00 +1.00
Ab:
+10.00 -150.00 -148.00 +1.00 +0.00 +0.00
+207.00 -215.00 +997.00 +0.00 +1.00 +0.00
-858.00 +803.00 +289.00 +0.00 +0.00 +1.00
gj_TP_mR(Ab):
+1.0000e+00 +0.0000e+00 -0.0000e+00 -6.5676e-03 -5.7471e-04 -1.3807e-03
-0.0000e+00 +1.0000e+00 -0.0000e+00 -6.9674e-03 -9.4468e-04 -3.0912e-04
+0.0000e+00 +0.0000e+00 +1.0000e+00 -1.3892e-04 +9.1861e-04 +2.2000e-04
Press return to continue.
Copy/Paste into the octave window.
A=[
+10,-150,-148;
+207,-215,+997;
-858,+803,+289]
format short e
inv(A)
invA: c_Inv_A_mR(Ab,invA);
-6.5676e-03 -5.7471e-04 -1.3807e-03
-6.9674e-03 -9.4468e-04 -3.0912e-04
-1.3892e-04 +9.1861e-04 +2.2000e-04
Press return to continue.