Mathc matrices/a197
Apparence
Installer et compiler ces fichiers dans votre répertoire de travail.
c00a.c |
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/* ------------------------------------ */
/* Save as : c00a.c */
/* ------------------------------------ */
#include "v_a.h"
/* ------------------------------------ */
int main(void)
{
int n = 1;
double x1 = +0.25000000;
double x2 = +1.25000000;
double x3 = +0.75000000;
double x4 = +1.00000000;
do{
clrscrn();
printf(" Continue until integers appear : \n\n\n");
printf(" n = %d -> n*x1 = %0.4f \n",n, n*x1);
printf(" n = %d -> n*x2 = %0.4f \n",n, n*x2);
printf(" n = %d -> n*x3 = %0.4f \n",n, n*x3);
printf(" n = %d -> n*x4 = %0.4f \n",n, n*x4);
n++;
}while(stop_w());
return 0;
}
/* ------------------------------------ */
/* ------------------------------------ */
- Quand n = 4
n = 4 -> n*x1 = 1.0000 n = 4 -> n*x2 = 5.0000 n = 4 -> n*x3 = 3.0000 n = 4 -> n*x4 = 4.0000
Cela nous donne les coefficients de l'équation :
Il suffit de remplacer les x1, x2,... par leurs valeurs numériques :
Exemple de sortie écran :
---------------------
Continue until integers appear :
n = 1 -> n*x1 = 0.2500
n = 1 -> n*x2 = 1.2500
n = 1 -> n*x3 = 0.7500
n = 1 -> n*x4 = 1.0000
Press return to continue
Press X return to stop
---------------------
Continue until integers appear :
n = 2 -> n*x1 = 0.5000
n = 2 -> n*x2 = 2.5000
n = 2 -> n*x3 = 1.5000
n = 2 -> n*x4 = 2.0000
Press return to continue
Press X return to stop
---------------------
Continue until integers appear :
n = 3 -> n*x1 = 0.7500
n = 3 -> n*x2 = 3.7500
n = 3 -> n*x3 = 2.2500
n = 3 -> n*x4 = 3.0000
Press return to continue
Press X return to stop
---------------------
Continue until integers appear :
n = 4 -> n*x1 = 1.0000
n = 4 -> n*x2 = 5.0000
n = 4 -> n*x3 = 3.0000
n = 4 -> n*x4 = 4.0000
Press return to continue
Press X return to stop