Mathc matrices/c09a00
Apparence
Installer et compiler ces fichiers dans votre répertoire de travail.
inv00.c |
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/* ------------------------------------ */
/* Save as : inv00.c */
/* ------------------------------------ */
#include "v_a.h"
/* ------------------------------------ */
void fun(int r)
{
double **A = r_mR( i_mR(r,r), 9999.);
double **Inv = i_mR(r,r);
double **AInv = i_mR(r,r);
clrscrn();
printf(" Copy/Past into the octave window.\n\n");
printf("format short e\n");
p_Octave_mR(A,"A",P0);
printf(" inv(A)");
invgj_mR(A,Inv);
pE_mR(Inv,S12,P4,C6);
printf(" A * inv(A)");
mul_mR(A,Inv,AInv);
p_mR(AInv,S12,P4,C6);
f_mR(AInv);
f_mR(Inv);
f_mR(A);
}
/* ------------------------------------ */
int main(void)
{
time_t t;
srand(time(&t));
do
{
fun(rp_I(C2)+C2);
} while(stop_w());
return 0;
}
/* ------------------------------------ */
/* ------------------------------------ */
C'est le fichier de base de travail.
Exemple de sortie écran :
------------------------------------
Copy/Past into the octave window.
format short e
A=[
-7343,-8617,-813,-5133;
-7209,-8235,-6775,+5820;
-551,-8923,+6312,-9167;
-5693,-5883,-2301,-6689]
inv(A)
-4.6279e-04 +1.3133e-04 +1.6836e-04 +2.3867e-04
+1.7786e-04 -1.2113e-04 -1.3023e-04 -6.3410e-05
+3.7069e-04 -1.1162e-04 -3.5165e-05 -3.3339e-04
+1.0994e-04 +3.3161e-05 -1.6659e-05 -1.8218e-04
A * inv(A)
+1.0000 +0.0000 +0.0000 -0.0000
+0.0000 +1.0000 -0.0000 -0.0000
+0.0000 +0.0000 +1.0000 +0.0000
-0.0000 +0.0000 +0.0000 +1.0000
Press return to continue
Press X to stop