Mathc matrices/c102b
Apparence
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d02.c |
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/* ------------------------------------ */
/* Save as : d02.c */
/* ------------------------------------ */
#include "v_a.h"
/* ------------------------------------ */
/* ------------------------------------ */
void XX_put_zeroR_mR(
double **Ab,
double **Ab_free
)
{
int r;
int c;
int r_free= R1;
int t=0;
for (r=R1; r<Ab[R_SIZE][C0]; r++)
for (c=r+t; c<Ab[C_SIZE_A][C0]; c++)
if(Ab[r][c]> ERROR_E)
{
clrscrn();
printf(" Ab :");
p_mR(Ab,S5,P1,C10);
printf(" Ab_free : DEBUG 01 ");
p_mR(Ab_free,S5,P1,C10);
c_r_mR(Ab,r,Ab_free,r_free);
printf(" Ab_free : put_zeroR_mR(); : Copy a line of Ab");
p_mR(Ab_free,S5,P1,C10);
stop();
clrscrn();
c = Ab[C_SIZE_A][C0];
r_free++;
}
else
{
clrscrn();
printf(" Ab :");
p_mR(Ab,S5,P1,C10);
printf(" Ab_free : DEBUG 02 ");
p_mR(Ab_free,S5,P1,C10);
r_free++;
t++;
printf(" Ab_free : put_zeroR_mR(); : A Zero Line");
p_mR(Ab_free,S5,P1,C10);
stop();
clrscrn();
}
}
/* ------------------------------------ */
/* ------------------------------------ */
int main(void)
{
double ab[R4*C7]={
+1.0, -3.0, +4.5, -0.5, +4.0, +1.0, +0.0,
-0.0, -0.0, +1.0, +3.0, -2.0, -6.0, -0.0,
+0.0, +0.0, +0.0, +0.0, +1.0, +5.0, +0.0,
+0.0, +0.0, +0.0, +0.0, +0.0, +0.0, +0.0
};
double **Ab = ca_A_mR(ab,i_Abr_Ac_bc_mR(R4,C6,C1));
double **A = c_Ab_A_mR(Ab,i_mR(R4,C6));
double **b = c_Ab_b_mR(Ab,i_mR(R4,C1));
double **Ab_free = i_Abr_Ac_bc_mR(csize_A_R(Ab),csize_A_R(Ab),C1+C3);
clrscrn();
printf(" Ab :");
p_mR(Ab,S5,P1,C10);
stop();
clrscrn();
XX_put_zeroR_mR(Ab,Ab_free);
printf(" Ab_free : put_zeroR_mR();");
p_mR(Ab_free,S5,P1,C10);
stop();
f_mR(Ab);
f_mR(b);
f_mR(A);
return 0;
}
/* ------------------------------------ */
/* ------------------------------------ */
Exemple de sortie écran :
------------------------------------
Ab :
+1.0 -3.0 +4.5 -0.5 +4.0 +1.0 +0.0
-0.0 -0.0 +1.0 +3.0 -2.0 -6.0 -0.0
+0.0 +0.0 +0.0 +0.0 +1.0 +5.0 +0.0
+0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0
------------------------------------
Ab :
+1.0 -3.0 +4.5 -0.5 +4.0 +1.0 +0.0
-0.0 -0.0 +1.0 +3.0 -2.0 -6.0 -0.0
+0.0 +0.0 +0.0 +0.0 +1.0 +5.0 +0.0
+0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0
Ab_free : DEBUG 01
+0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0
+0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0
+0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0
+0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0
+0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0
+0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0
Ab_free : put_zeroR_mR(); : Copy a line of Ab
+1.0 -3.0 +4.5 -0.5 +4.0 +1.0 +0.0 +0.0 +0.0 +0.0
+0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0
+0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0
+0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0
+0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0
+0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0
------------------------------------
Ab :
+1.0 -3.0 +4.5 -0.5 +4.0 +1.0 +0.0
-0.0 -0.0 +1.0 +3.0 -2.0 -6.0 -0.0
+0.0 +0.0 +0.0 +0.0 +1.0 +5.0 +0.0
+0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0
Ab_free : DEBUG 02
+1.0 -3.0 +4.5 -0.5 +4.0 +1.0 +0.0 +0.0 +0.0 +0.0
+0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0
+0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0
+0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0
+0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0
+0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0
Ab_free : put_zeroR_mR(); : A Zero Line
+1.0 -3.0 +4.5 -0.5 +4.0 +1.0 +0.0 +0.0 +0.0 +0.0
+0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0
+0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0
+0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0
+0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0
+0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0
Press return to continue.