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Mathc matrices/c20z

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Application


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c00h.c
/* ------------------------------------ */
/*  Save as :   c00h.c                  */
/* ------------------------------------ */
#include    "v_a.h"
#include "dot_trac.h"
/* ------------------------------------ */
void fun(void)
{
double a[R2*C2]={ 1,2,
                  3,4};	
double b[R2*C2]={-1,0,
                  3,2};
                  
double **A = ca_A_mR(a,i_mR(R2,C2));
double **B = ca_A_mR(b,i_mR(R2,C2));  

  clrscrn();
  printf(" Cosine of the Angle Between Vectors in M_2x2 :\n\n"); 
  
  printf(" A :");
  p_mR(A,S3,P0,C6);
  printf(" B :");
  p_mR(B,S3,P0,C6);
  
  printf(" <A,B> = %.0f \n\n", dot_TR_R(A,B));

  printf(" ||A|| = %.4f = %.4f\n\n", norm_TR_R(A),sqrt(30));
  printf(" ||B|| = %.4f = %.4f\n\n", norm_TR_R(B),sqrt(14));
  
  printf(" cos(alpha) = %.4f \n\n", 
  
                    dot_TR_R(A,B)
                          / 
             (norm_TR_R(A)*norm_TR_R(B)));
            
  f_mR(A);
  f_mR(B);
}
/* ------------------------------------ */
int main(void)
{

  fun();

  return 0;
}
/* ------------------------------------ */
/* ------------------------------------ */



Exemple de sortie écran :
 ------------------------------------ 

 Cosine of the Angle Between Vectors in M_2x2 :

 A :
 +1  +2 
 +3  +4 

 B :
 -1  +0 
 +3  +2 

 <A,B> = 16 

 ||A|| = 5.4772 = 5.4772

 ||B|| = 3.7417 = 3.7417

 cos(alpha) = 0.7807 


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